Fan fiction
Amateur fiction by fans, based on existing works.
Fan fiction, also known as fanfic, is amateur fiction written by fans based on existing works of fiction, using copyrighted characters, settings, or intellectual properties without authorization. It ranges from a few sentences to novel-length and can be based on various media, including novels, movies, comics, television shows, and video games. The term came into use in the 20th century as copyright laws began distinguishing authorized from unauthorized stories.
- field
- Amateur fiction, fandom
- known_for
- Unauthorized fiction based on existing works
Lore & Background
In the 19th century, unauthorized adaptations of Dracula, Jane Austen, Sherlock Holmes, and other works appeared. The internet greatly expanded fan fiction's reach. Notable examples include E. L. James's Fifty Shades of Grey, originally Twilight fan fiction, and Anna Todd's After, based on One Direction, both later published with renamed characters.
Reader's Guide
Fan fiction represents a significant form of fan labor and creative expression, often filling narrative gaps or expanding universes for mostly female audiences. It has become a major part of internet culture, with estimates suggesting it comprises one-third of all book-related content online. The practice raises legal questions about copyright and fair use, with author attitudes ranging from encouragement to legal action. The global reach is evident, with users from North America, Europe, Oceania, and other regions. Fan fiction's legacy includes influencing publishing, as seen in the 'pulling-to-publish' practice, and fostering communities that challenge traditional notions of authorship and intellectual property.
Did You Know?
- E. L. James's Fifty Shades of Grey was originally written as Twilight fan fiction.
Definition and Scope
Fiction, at its core, is any creative work that portrays people, events, or places in ways that are imaginary or depart from what is factually true. In its most traditional and narrow usage, the term refers specifically to written prose narratives—novels, novellas, and short stories. Yet the modern understanding stretches far beyond the page. Today, fiction encompasses imaginary narratives delivered through live theatrical performances, films, television series, radio dramas, comics, role-playing games, and video games. What unites all these forms is the shared expectation that the audience will encounter something that does not strictly conform to the real world. Because of this deliberate departure from fact, the themes and contexts within any fictional work remain open to interpretation, inviting readers and viewers to draw their own connections between the invented world and real-world issues or events.
Theory and the Architecture of Belief
The study of fiction's nature and function falls under literary theory, while the close reading of individual fictional texts is the domain of literary criticism—branches that now extend into film and theatre as well. A central tension in any fictional work, as critic James Wood has framed it, is the balance between artifice and verisimilitude: the piece must be both an invention and something the audience can find believable. This idea echoes Samuel Taylor Coleridge's famous notion of the willing suspension of disbelief, where readers consciously set aside their demand for factual accuracy to engage with an imagined world. Some works go further, constructing entirely independent fictional universes detached from the known physical universe. The creative discipline of building such self-contained imaginary worlds is called worldbuilding. Beyond craft, fiction carries philosophical weight: the sheer infinity of possible fictional scenarios has led thinkers to question whether any single criterion can measure what counts as real, or whether reality can ever be fully known.
The Blurred Line Between Fiction and Non-Fiction
Although fiction and non-fiction are traditionally treated as opposites, the boundary between them has grown increasingly porous, especially in the modern era. Non-fiction creators take responsibility for grounding their work in historical and factual reality, while fiction is understood to deviate from that reality in its people, settings, or plot. Yet experimental storytelling genres—postmodern fiction, autofiction, creative nonfiction, non-fiction novels, and docudramas—deliberately occupy the space between the two. There is even the deliberate literary fraud of marketing a fictional work as nonfiction. Scholars have suggested that the cleanest way to draw the line is from the audience's perspective: a work is non-fiction if its characters, locations, and events are perceived as entirely factually real, and fiction if any of those elements depart from reality. Importantly, even the most fantastical fiction typically contains some grounding in truth or a particular point of view, and all fiction invites its audience to explore real-world ideas through an imaginary lens.
From Oral Myth to Invented Worlds
Storytelling is a universal human practice, and every culture weaves elements of truth and invention into its narratives. In the earliest periods, fiction was tightly intertwined with history and myth. Greek poets like Homer, Hesiod, and Aesop crafted stories that were first shared orally before being committed to writing. Prose fiction emerged in Ancient Greece, shaped by storytelling traditions from Asia and Egypt. For a long time, distinctly fictional works were not recognized as separate from historical or mythological accounts; that separation only became clear during the imperial period. The Milesian tales represent one of the earliest examples of fiction writing in both Ancient Greece and Italy, often structured as a string of strange and fantastic adventures that pushed the boundaries of what fiction could be. As the form matured, writers began emphasizing relatable characters and plausible scenarios—incorporating romance, piracy, and religious ceremonies—to forge a stronger connection with their audiences. In medieval Europe, heroic romance developed, blending elements of fantasy, supernatural occurrences, and chivalric adventure into a new narrative tradition.
Frequently Asked Questions
What exactly is fan fiction?
Fan fiction is amateur storytelling written by enthusiasts that reimagines characters, settings, or plots drawn from existing media such as novels, TV shows, films, comics, or video games. It is produced without the original creators' permission and can span anywhere from a single paragraph to a full-length novel.
Who typically writes fan fiction?
Historically, the overwhelming majority of fan fiction authors have been women, with surveys from the early 1970s recording figures as high as 90 percent for franchises like Star Trek. While the community is more gender-balanced today, that early female-dominated authorship remains a defining part of the genre's history.
How does fan fiction differ from an official sequel or spin-off?
The core difference is authorization: fan fiction is created without the rights-holder's permission, while sequels and spin-offs carry the original studio's or publisher's blessing. Fan fiction also frequently explores 'what-if' scenarios, fills narrative gaps, or recenter underrepresented characters in ways the source property never addressed.
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